Complete Spoiler Characters Deverenian Lord Gahid Rellion Level 5-Fighter-Evil ATK +9/+4 AC 16 Skill +7 Wounds 3 Deverenian Warlord-Unique-Rellion Your army rolls two dice for initiative, keeping either one. The Empire will live no more in the folds of silence, but as a thunder that causes the heavens to tremble. 001-R-295 Slayer the Unkind Level 5-Wizard-Evil ATK +3 AC 11 Skill +10 Wounds 3 Deverenian Warlord-Unique Order: Once per turn, kill another character in your army to ready Slayer the Unkind Control the past, and you will command the future. 002-F-295 Count Damien Level 4-Fighter-Evil ATK +5/+2/+2 AC 13 Skill +5 Wounds 2 Deverenian-Huntsman There is no beast so fierce that he does not know some mercy, some pity. I know none, and therefore, I am no beast 005-R-295 Master Anandale Level 4-Fighter-Evil ATK +7 AC 14 Skill +5 Wounds 2 Deverenian-Aedroud React: Once per turn, before Anandale makes a melee strike roll, his opponent becomes spent "Fifty years ago, on a bloody battlefield, I swore an oath to guard the Empire. I will never forget it Gahid, no matter how much the Emperor tries to forget me." 012-R-295 Princess Dashkova Level 4-Classless-Evil ATK +3 AC 15 Skill +5 Wounds 3 Deverenian-Unique Spend React: After any die roll, reroll the die. "The Emperor's daughter delivers his messages to the men on the battlefield and guides their assault from her carriage. She may not lift a sword, but she's already slaughtered a thousand souls." - King Xod 003-R-295 Elaneor Tremayne Level 3-Rogue-Evil ATK +2 AC 13 Skill +4 Wounds 3 Deverenian-Lady of Tremayne Elaneor is +1 level for using rogue action cards "The blasphemous Elf that marred her mother is long since dead, but her halfbreed brother still lives. If the lady will not reveal him, then I will hunt him down and purge the Accordlands of their defiant blood." - Count Damien 007-U-295 Sir Sorlons d'Ilchant Level 3-Fighter-Evil ATK +5 AC 14 Skill +3 Wounds 2 Deverenian-The Azure Knight-Rellion Order: Discard an equipped item from Sir Sorlons to move forward or backward one rank. "Trust thyself only, and another shall not betray thee." 222-R-295 The Beast Knight Level 3-Fighter-Evil ATK +4 AC 15 Skill +4 Wounds 2 Deverenian Your army gains +2 to its initiative roll "He hunts for souls, seeking to steal a shadow of humanity, while his own has been forever lost" 004-R-295 Theoloc Level 3-Wizard-Evil ATK +1 AC 9 Skill +5 Wounds 1 Deverenian Theoloc has +1 level while Slayer is in his army. This does not affect Theoloc entering play He struggles day and night with his magic hoping that he will not join the row of whispering skulls that hang above the Masters door 009-U-295 Bishop Koenraad Level 2-Cleric-Evil ATK +1 AC 12 Skill +3 Wounds 1 Deverenian-Priest of the Storm Other Deverenians in this rank have +2 AC "They shall sink into the salt sea, seven hundred knights, keen men of war found cold and dead and only the empire shall be spared" - the Annales Devernorium 010-U-295 Bruin Lenoire Level 2-Wizard-Good ATK +1 AC 10 Skill +4 Wounds 1 Deverenian-Illusionist-Myerdeth Spend react: Before a Deverenian makes a melee strike roll, he or she gains +3 ATK for this strike. Thinkest thou that sorcerors of the Empire serve dark forces? Tis not true. Some of us see the sun within the Storm 013-U-295 Imperial Guard Level 2-Fighter-Evil ATK +2 AC 13 Skill +1 Wounds 1 Deverenian Imperial Guard has +2 ATK and +2 AC while Princess Dashkova is in play. "It is said that the Imperial Guardsmen can see the world through the eyes of their hawks. Most people think that's ridiculous. I know better." - Sali 011-R-295 Lady Beatrix Level 2-Fighter-Good ATK +2 AC 14 Skill +3 Wounds 1 Deverenian-Aedroud "Beatrix has her honor, but Rellion ne'er will let her forget the terrible price she paid to restore it." - Lord Anandale 008-U-295 Lady Meleagrance Level 2-Classless-Evil ATK +0 AC 10 Skill +1 Wounds 2 Deverenian-Knight of the Moon She will give her oath to no house, but claims that she has sworn herself to a higher calling 206-C-295 Marcos Genecourt Level 2-Rogue-Evil ATK +1 AC 13 Skill +2 Wounds 1 Deverenian-Lord of Genecourt Marcos has +1 level for equipping items To know a thing, first thou must possess that thing... and so it shall be for the Empire 006-U-295 Baudwyn Troubador Level 1-Rogue-Evil ATK +0 AC 13 Skill +0 Wounds 1 Deverenian-Bard "He will sing thee songs of treason and deceit, as best suits an Emperor's fireside..." - Princess Dashkova 015-C-295 Darius Level 1-Fighter-Evil ATK +0 AC 11 Skill +0 Wounds 1 Deverenian-Blacksmith Darius and Deverenians adjacent to him are +1 level for equipping Weapons "With each battle, men die, and more soldiers have need for swords. War is good for business, son. Remember that." 016-C-295 Sir Diotram Level 1-Fighter-Evil ATK +1 AC 11 Skill +0 Wounds 1 Deverenian Sir Diotram is +1 level for equipping items "He is a crow, and doth circle the battlefield - the last arrival, and the last to leave." - Lady Ersane 017-C-295 Sir Euain Level 1-Wizard-Evil ATK +0 AC 10 Skill +1 Wounds 1 Deverenian Euain may enter play in any rank of your army I go where I please, and with whom I please. An thou not like it, minstrel, then I shall feed thee to my wolves! 241-C-295 Squire Edonloc Level 1-Cleric-Evil ATK +0 AC 11 Skill +2 Wounds 1 Deverenian Born of a noble house, he struggles to prove his name worthy of knighthood. 014-C-295 Squire Kelanor Level 1-Fighter-Evil ATK +0 AC 12 Skill +1 Wounds 1 Deverenian "Go into Myreth, noble Kelanor. Bring to me the Dragon's skull that rests atop Tepheroth's throne. Then, and only then, wilt thou be worthy to stand at my side." - Lord Gahid 018-C-295 Dwarves Gnorrow Yar Level 5-Cleric-Good ATK +5/+0 AC 15 Skill +9 Wounds 3 Dwarf Warlord-Unique-Priest of Kor Spend Order: Discard a card from your hand to search your deck for a card with the Gargoyle trait, show it to the other players, then add it to your hand. If you risk nothing, you risk everything 019-F-295 King Xod Level 5-Fighter-Good ATK +8/+3 AC 17 Skill +7 Wounds 3 Dwarf Warlord-Unique Dwarves in your army are +1 level for equipping items. Order: Once per turn, search your deck for an item of level 5 or less, show it to the other players, then add it to your hand. "I have buried three sons, I will not bury a nation" 020-R-295 Duncan Kinslayer Level 4-Fighter-Good ATK +6/+1 AC 18 Skill +6 Wounds 2 Dwarf-Exile Duncan has -1 AC for each other character in his rank "He'd best find his path among the humans-there's no time for redemption undergound" - Poison 022-R-295 Kohn Peacehand Level 4-Cleric-Good ATK +0 AC 16 Skill +6 Wounds 2 Dwarf-Unique Spend Order: Target a character in this or an adjacent rank. Remove one wound from that character Mercy should be mined from the heart as ore is dug from the mountains. With time, a vein can be opened, and the world will change. 023-R-295 Poison Level 4-Rogue-Evil ATK +5/+0 AC 15 Skill +8 Wounds 2 Dwarf-Assassin "Poison takes a bit of clothing from each of his victims - a memory of his duties to the King. He has made a patchwork cloak of his murders, and calls it the defense of a nation." - Kohn Peacehand 021-R-295 Prince Alaric Level 3-Fighter-Good ATK +3 AC 15 Skill +5 Wounds 2 Dwarf Alaric has +1 AC for each adjacent cleric. When you have an illegal rank, you may immediately put Prince Alaric into play from your hand into the rank in front of the illegal rank. Strength is in the body, in courage and steel, Knowledge. So my father taught me. 027-R-295 Sandstone Gargoyle Level 3-Fighter-Good ATK +6 AC 16 Skill +2 Wounds 1 Dwarf-Gargoyle You must have a cleric in your army to bring Sandstone Gargoyle into play. Made of stone, the gargoyles don't get tired, they don't retreat, and they don't know fear. 026-U-295 Strongarm Level 3-Wizard-Good ATK +0 AC 10 Skill +8 Wounds 3 Dwarf Roll a die after each time Strongarm casts a spell. If the roll is odd, he suffers one wound. If pain brings victory, then gladly will I suffer for my king. 025-R-295 Truth Level 3-Cleric-Good ATK +1 AC 13 Skill +4 Wounds 2 Dwarf-Priest of Kor Spend Order: Give a target character either +3 ATK or +3 AC until the end of the turn The uplanders have sown the wind; they shall reap the storm. 024-U-295 Ash Level 2-Rogue-Good ATK +1 AC 15 Skill +2 Wounds 1 Dwarf Order: Discard two cards from your hand to move Ash backward one rank. "He should have excellent footwork. He practices it every time he retreats." - Guardian 028-U-295 Claw Level 2-Fighter-Good ATK +1/+1 AC 11 Skill +0 Wounds 1 Dwarf-Cavebear Master Study the bear. Seek peace, walk quietly, but if enemies threaten, send them to their graves. 030-U-295 Guardian Level 2-Fighter-Good ATK +1 AC 11 Skill +0 Wounds 2 Dwarf "None shall pass" 029-C-295 Knowledge Level 2-Cleric-Good ATK +1 AC 13 Skill +3 Wounds 1 Dwarf Order: Kill Knowledge to search your deck for a card with the Gargoyle trait. Show it to the other players, then place the Gargoyle on top of the deck. No, Alaric, you are wrong. Strength is in the will, the power of the mind and the conviction of the spirit. Perhaps one day you will see. 031-U-295 Rage Level 2-Fighter-Good ATK +1 AC 14 Skill +1 Wounds 1 Dwarf-Blackstone Raider Order: Once per turn, Rage gains +4 ATK and -4 AC until the end of the turn. Death is my freedom 032-U-295 Axe Level 1-Fighter-Good ATK +0 AC 12 Skill +0 Wounds 1 Dwarf Axe has +2 ATK while he is adjacent to Hammer. Darkness rots the mountains beneath us. If the uplanders will not fight it then by Kor, we shall fight them! 035-C-295 Dirge Level 1-Cleric-Good ATK +0 AC 10 Skill +1 Wounds 1 Dwarf Dirge is +1 level for equipping items "He wears the blue of the cleric caste but his heart burns red with thoughts of war" - Prince Alaric 038-C-295 Faith Level 1-Cleric-Good ATK +0 AC 12 Skill +1 Wounds 1 Dwarf A mountain does not need allies. It needs roots, and it needs strength. Nothing more 033-C-295 Hammer Level 1-Fighter-Good ATK +0 AC 12 Skill +0 Wounds 1 Dwarf Hammer has +2 AC while he is adjacent to Axe. Words are fine for those who have time to waste their breath. 036-C-295 Loner Level 1-Fighter-Evil ATK +0 AC 13 Skill +1 Wounds 1 Dwarf "It's not right for a Dwarf to live alone. It's unnatural." - Kohn Peacehand 037-C-295 Stone Level 1-Rogue-Good ATK +0 AC 13 Skill +1 Wounds 1 Dwarf "You were his shieldman." Xod said gravely, his son's body pale upon the stone bier. "You were trusted with his protection, and yet you live, and he is gone. May your deeds weigh upon you like a stone into water, and may peace never know your true name." 034-C-295 Elves Rathe Level 5-Rogue-Evil ATK +7/+2 AC 16 Skill +8 Wounds 3 Elf Warlord-Unique Order: Discard a card from your hand to move forward or backward one rank For too long, I slept the ageless sleep of the dead only to awaken at the first taste of blood upon Elven ground. I have dreamed of new paths... and dark lores of revenge 039-F-295 Tepheroth Level 5-Wizard-Evil ATK +9 AC 12 Skill +10 Wounds 3 Elf Warlord-Unique-Necromancer-High Queen-House Calix All elves in your army can cast level 1 wizard spells. Death is seduction. Embrace it, call it to your cold heart, make it your own. 040-R-295 Alesandressa Level 4-Rogue-Evil ATK +0 AC 15 Skill +5 Wounds 3 Elf Spend Order: Perform two consecutive +4 ranged strikes. "The elves call her the 'Lady of the Will'o'wisps'; but I don't recommend you call her anything. If you tried, you'd already be too close." - Basil Nemis 042-R-295 Cordeos Level 4-Wizard-Evil ATK +0 AC 9 Skill +8 Wounds 1 Elf-Necromancer-House Dythanus Spend Order: Target a character up to 3 ranks away. Cordeos and the target each suffer one wound. "Humanity is a disease that we will boil down to clean, white bone." 043-R-295 Slovien Level 4-Cleric-Evil ATK +4 AC 13 Skill +5 Wounds 1 Elf-Undead Whenever Slovien kills a character with a melee strike or a spell, he immediately gains 1 hit point permanently. "An elf that doth wish to live beyond his years hath but two choices; deal with death or steal another's life." - Lady Beatrix 041-R-295 Elenitakis Level 3-Cleric-Evil ATK +3 AC 12 Skill +6 Wounds 2 Elf-House Syneri-Priest of Blood Spend Order: Target a character, who gains +4 ATK until the end of the turn. One sip, my friend, and all thoughts of mortality will be gone forever 044-U-295 Hassimal Level 3-Rogue-Evil ATK +3 AC 12 Skill +5 Wounds 1 Elf-Assassin Order: Spend Hassimal and another character in your army to draw a card. "It's easy to pick the pockets of a dead man" 045-U-295 Lathos Level 3-Fighter-Evil ATK +3 AC 12 Skill +2 Wounds 2 Elf-House Calix React: Once per strike, after a melee strike against Lathos, Lathos may make a melee strike against his opponent. "Too slow, human. You lose the other ear. Would you like to try a third time, or would that be too humiliating for you?" 046-R-295 Vedisalaron Level 3-Wizard-Evil ATK +1 AC 9 Skill +6 Wounds 1 Elf-Undead-Necromancer-Spiritkeeper Spend Order: Inflict a wound on a character in your army to target a character. The target character gains +5 ATK until the end of the turn. 052-R-295 Artheon Level 2-Wizard-Evil ATK +0 AC 10 Skill +3 Wounds 1 Elf-House Syneri Spend Order: Perform a +5 ranged strike. The end of life is the beginning of wisdom, human. What you stole from us long ago, we will now teach you to fear. 047-U-295 Gueniveure Level 2-Rogue-Evil ATK +1 AC 12 Skill +2 Wounds 1 Elf-House Glyn Spend Order: Perform a +3 ranged strike. "I have lived nearly thirty years, and my life is at an end. Yet before I die, I have one wish: to see the power of the Dragon Storm." 049-U-295 Valanthe Level 2-Fighter-Evil ATK +0/+0/+0 AC 9 Skills +0 Wounds 1 Elf-House Calix She is more cunning than the pets she trains, and far more deadly. Those who fight the elves would do well to remember that Valanthe's poison comes in two forms: the sting, and the smile. 050-U-295 Yanthorine Level 2-Cleric-Good ATK +1 AC 11 Skill +1 Wounds 1 Elf Yanthorine is +1 level for casting spells. "She sits alone by the water, waiting for it to show her Elven dreams, but the images are fading, and the words are lost in blood." - Cordeos 048-C-295 Absinthe Level 1-Cleric-Evil ATK +0 AC 11 Skill +0 Wounds 1 Elf-House Calix Order: Once per turn, Absinthe may make a skill test (DC 12). If successfull, search your deck for a spell that Absinthe may cast, show it to the other players, and add it to your hand. If unsuccessful, Absinthe suffers one wound. They serve, that they might live... and one day, my beloved, you will join my beautiful pets... 053-C-295 Fethinos Level 1-Cleric-Evil ATK +1 AC 11 Skill +2 Wounds 1 Elf-Priest of Bone "Tell Sir Robert that I'm returning the blade he left behind!" The dagger sank into the human's flesh, and as it did, the woods echoed with mortal screams 054-C-295 Jigoral Level 1-Rogue-Evil ATK +0 AC 12 Skill +0 Wounds 1 Elf Spend Order: Perform a +0 ranged strike. "Never steal from a Deverenian sorceror, or you'll end up like Jigoral, muttering in unknown tongues and possessed by a thousand demons." - Valanthe 055-C-295 Lucien Stormcrow Level 1-Fighter-Evil ATK +1 AC 11 Skill +1 Wounds 1 Elf-Ranger "One hundred years... did you think we would forget so easily? Our oath is fulfilled, and it is time to show you humans how well we remember. I will give you one cut for each year, on the body of your king." 057-C-295 Palethis Level 1-Rogue-Good ATK +0 AC 10 Skill +0 Wounds 1 Elf Spend Order: Move to any rank in your army if the move will not create an illegal rank. He goes about the business of the noble houses, watching the war unfold and trying not to think of the human that once saved his life. 056-C-295 Quinthe Level 1-Wizard-Evil ATK +0 AC 10 Skill +2 Wounds 1 Elf-House Syneri Whenever Quinthe kills a wizard of the same level or higher with a melee strike or spell, he gains +1 level, permanently. "Llyr has fallen, as has Andover. We must hunt down the rest of these 'humans' my Queen, and rid the world of their pestilence." 058-C-295 Whispershot Level 1-Fighter-Evil ATK +1 AC 10 Skill +0 Wounds 1 Elf Spend Order: Perform a +1 ranged strike. "He does not speak. His bow speaks for him." - Gueniveure of House Glyn 051-C-295 Free Kingdoms Logan Ebonwoulfe Level 5-Rogue-Good ATK +6/+1 AC 17 Skill +8 Wounds 3 Free Kingdoms Warlord-Unique-Scout React: Once per turn, after another player makes a melee strike roll, that player must reroll the die. I was born free. I will die the same. 059-F-295 Sir Robert the Vigilant Level 5-Fighter-Good ATK +7/+3/+3 AC 14 Skill +7 Wounds 3 Free Kingdoms Warlord-Unique-Duke of Andover You may bring characters higher than 3rd level into play as if they were 1 level lower They say it is the blood of the soldier that makes a general great. I pray that is not true else I will be remembered as the greatest general in history. 060-F-295 Lieutenant Dunbar Level 4-Fighter-Good ATK +5 AC 15 Skill +6 Wounds 2 Human-Unique-Andover React: If Dunbar is adjacent to Sir Robert when Robert is suffering wounds, you may apply the wounds to Dunbar instead. "I followed Robert through the burned fields of Llyr, and the ruins of once-mighty Corinth. If he leads me into death, it will just be one more journey I am willing to take by his side" 062-R-295 Uther, Killer-of-Bears Level 4-Fighter-Good ATK +8/+3 AC 15 Skill +7 Wounds 2 Free Kingdoms-Barbarian-Tribe of Swords "The Eastern Tribes were once known for their ferocity and their tales. That was before the Nothrog sacked their villages. When this war is done, they'll be lucky to be remembered at all." - Basil Nemis 061-R-295 Alia Level 3-Rogue-Good ATK +3 AC 14 Skill +5 Wounds 2 Free Kingdoms-House Rown Alia gains +4 ATK when making a melee strike against a spent opponent. In the end we will remember not the words of our enemies but the silence of our friends 067-U-295 Darian Windson Level 3-Fighter-Good ATK +4 AC 13 Skill +2 Wounds 2 Free Kingdoms-Ranger Order: Once per turn, perform a +0 ranged strike. My sword belonged to my father, killed by the Elves, and my throwing dagger once guarded my poor Baraxton wife. One day, I will find the Nothrog who took her, and I will pay him in steel and blood. 065-R-295 Maxmillian Level 3-Wizard-Good ATK +3 AC 10 Skill +4 Wounds 1 Free Kingdoms-Summoner-Unique If your Warlord is killed while Maxmillian is in play, Maxmillian gains the trait Warlord and you do not lose the game. If Maxmillian is killed while he has the trait Warlord, you lose the game. There are no more kings, no senates and no justice in any land Robert. Watch your back. 063-R-295 Rahku Mennanakh Level 3-Fighter-Good ATK +6/+1 AC 11 Skill +1 Wounds 2 Free Kingodms-Rathe Fighters adjacent to Rahku have +2 ATK "A charging legion of Rathemen once made the earth shake. Then they fought the dwarves for the mountain passes, and now a handful of scattered soldiers is all that is left of Rathe." - Keziah 070-R-295 Taraniel Level 3-Cleric-Evil ATK +2 AC 12 Skill +6 Wounds 2 Free Kingoms-House Rowan Order: Once per turn, move backward one rakn. He has cut his hair, forsaken his past and given his sword to his son. Now he has only two reason to live: his lady, and his vengeance against the High Queen. 064-U-295 Angus Hammerfall Level 2-Rogue-Good ATK +1 AC 13 Skill +1 Wounds 1 Free Kingdoms-Exile Spend Order: Perform a +2 ranged strike. I don't work for you human. I came to fight evil, and you just happened to be going the same way. 068-U-295 Baqbou Umbala Level 2-Cleric-Good ATK +2 AC 10 Skill +1 Wounds 1 Free Kingdoms-Seer-Narawat-Priest of Amoudosi Spend Order: Target a character in your army. Baqbou switches places with the target character. "One can never be too swift to save his brother." 228-U-295 Basil Nemis Level 2-Rogue-Good ATK +2 AC 12 Skill +2 Wounds 1 Free Kingdoms Basil gains +4 AC if all other armies have more characters in their 1st rank than your army has in its 1st rank. "Basil used to be the best second-story man in Baraxton, 'til Logan's wild ideas ruined 'im." - Jonah the Burglar 069-C-295 Halberdier Level 2-Figher-Good ATK +3 AC 12 Skill +1 Wounds 1 Free Kingdoms Your army gains +1 to its initiative roll. The kingdom of Andover has fallen to the elves, and Llyr is aflame as well! There is nothing left in the south, Gen'ral - nothing but blood and bone! 066-U-295 Sir Wallence Level 2-Fighter-Evil ATK +1 AC 13 Skill +0 Wounds 1 Free Kingdoms Spend Order: Stun Sir Wallence to make a melee strike from the 2nd rank as if he were in the 1st rank. It's a matter of survival. Live men don't see me coming and the dead don't bother to watch me go. This war won't be won by honor, Robert. The sooner you learn that, the sooner our men stop dying. 071-U-295 Frederik Lahr Level 1-Cleric-Good ATK +0 AC 10 Skill +1 Wounds 1 Free Kingdoms-Priest of Neus Spend React: Before a character in this rank makes a melee strike roll, give the character +2 ATK for this strike. The Elves have burned our temples, but they will never tear down our faith. 072-C-295 Gabriel of Llyr Level 1-Figher-Good ATK +0 AC 11 Skill +0 Wounds 1 Free Kingdoms-Llyr Gabriel of Llyr gains +3 AC while he is the target of a melee strike or ranged strike by a character with a Steed equipped and +3 ATK while attacking a character with a Steed equipped. War is death's feast. 074-C-295 Keziah Level 1-Rogue-Good ATK +1 AC 12 Skill +1 Wounds 1 Free Kingdoms-Bard When I was born, the clerics of my father's city claimed I had a destiny to fulfill. I've never waited around long enough to find out what it was. Life is too short to wait for fate to find you; you have to keep moving, and hope it catches up. 073-C-295 Sali Level 1-Wizard-Good ATK +0 AC 10 Skill +2 Wounds 1 Free Kingdoms "She has stolen the secret of the Deverenian hawks, and escaped to the Free Kingdoms with little more than her life. It will not be long before the Emperor's guard finds her... and us." -Timothy Windson 077-C-295 Serah ni Fhionn Level 1-Fighter-Good ATK +0 AC 10 Skill +0 Wounds 1 Free Kingdoms-Daugher of Llyr Spend Order: Perform a +1 ranged strike. "Serah has been forged in the fires of Llyr, and the flames have hardened her heart to stone." - Logan Ebonwoulfe. 075-C-295 Timothy Windson Level 1-Fighter-Good ATK +1 AC 11 Skill +1 Wounds 1 Free Kingdoms I was there when the Elves destroyed Sir Robert's armies. We thought we were ready, but there was nothing we could do against them. Sometimes, at night, I can still hear the sentries screaming... 076-C-295 Nothrog Krun Level 5-Fighter-Evil Nothrog Warlord-Unique ATK +11/+6 AC 13 Skill +7 Wounds 3 Krun inflicts an additional wound whenever he hits with a melee strike. "Steel your hearts and ready shield! To victory, or to death!" 079-F-295 Uthanak Level 5-Fighter-Evil ATK +9/+4 AC 15 Skill +7 Wounds 3 Nothrog Warlord-Unique Order: Once per turn, move a Nothrog in your army forward or backward one rank. "Raise the black banner, and shed blood for the gods of war!" 214-F-295 Fenris Level 4-Fighter-Evil ATK +7/+2 AC 14 Skill +4 Wounds 3 Nothrog You must spend a wizard to bring Fenris into play Order: Kill a character in your army to give Fenris +3 ATK until the end of the turn. "All Nothrog legions have a totem. If enough of their legionnaires give blood and their shaman knows the spell, they can give it form... and use its power to destroy us." - Darian Windson 078-R-295 Husuk Level 4-Rogue-Evil ATK +6 AC 14 Skill +3 Wounds 2 Nothrog-Unique-Krun's Legion React: Immediately after Husuk inflicts a wound on a spent character with a melee strike, he may melee strike that character again. This ability may be used any number of times per turn. Elves deserve no honor. Like the bones they wear, they are already dead. 218-R-295 Sethusk Level 4-Fighter-Evil ATK +5 AC 13 Skill +6 Wounds 1 Nothrog-Krun's Legion Spend Order: Draw a card "Checkmate. Baraxton falls." The Nothrog didn't even bother to reach for his sword. "You die." 087-R-295 Varg Level 4-Fighter-Evil ATK +7 AC 14 Skill +2 Wounds 3 Nothrog-Barbarian Varg may enter play as if he were 3rd level, but becomes spent. "I remember your Baraxton wife, human scum... she was the one who begged for mercy. She found none, nor will you." 083-R-295 Catapult Crew Level 3-Classless-Evil ATK +0 AC 10 Skill +1 Wounds 1 Nothrog Catapult Crew cannot equip items. Spend Order: Perform a +5 ranged strike that may target a character up to 3 ranks away. "Fire!" 082-U-295 Kenia Level 3-Fighter-Evil ATK +6 AC 12 Skill +4 Wounds 2 Nothrog Kenia gets +2 AC while she has a Weapon equipped. "Half-human?" Orochoff snarled, "Call her that yourself, I want to live to see the sun set." 081-U-295 Padrig Level 3-Wizard-Evil ATK +3 AC 11 Skill +8 Wounds 1 Nothrog-Shaman-Hate's Legion Spend Order: Look at the top card of any player's deck. "I have seen the future, and it has been bound by chains of iron." 084-R-295 Rren'the Level 3-Fighter-Evil ATK +6 AC 13 Skill +3 Wounds 2 Nothrog-Ranger-Elite Hate Guard Rren'the may equip 2 weapons "When we are done with you and your city, human, there will be nothing left except red snow..." 080-U-295 Dakat Level 2-Wizard-Evil ATK +0 AC 9 Skill +3 Wounds 1 Nothrog-Uthanak's Legion Spend Order: Perform a +2 ranged strike. Send me against the Deverenians, Uthanak, and my skyfire will cut them down. I hunt them for their pretty clothes, and their pretty screams. 233-U-295 Gorzhek Level 2-Warrior-Evil ATK +7 AC 9 Skill +1 Wounds 1 Nothrog-Berserker Crack bone! Tear flesh! Death will follow with bloodstained hands, and the gods will see Nothrog strength! 086-U-295 Orochoff Level 2-Rogue-Good ATK +3 AC 12 Skill +2 Wounds 1 Nothrog Spend Order: Perform a +2 ranged strike. Logan smiled. "Don't worry, Serah. One day he'll fall with all his precious messages. When he does we'll be a pack of wolves on the forest floor... and he'll never fly again." 085-U-295 Phar'Dunn Level 2-Fighter-Evil ATK +5 AC 13 Skill +2 Wounds 1 Nothrog Phar'Dunn may only move backward using a card effect. "They call him 'The Ogre', and for good reason. He besieges the south wall at Baraxton... alone." - Axe 089-U-295 Xiat Level 2-Cleric-Evil ATK +2 AC 11 Skill +2 Wounds 1 Nothrog-Druid Spend Order: Target a character in this rank who gains either +3 ATK or +2 AC until the end of the turn. "If you should fall, another will replace you, and the power of the Nothrog will continue on beyond your name." - Krun 230-C-295 L'Sara Level 1-Rogue-Evil ATK +2 AC 12 Skill +1 Wounds 1 Nothrog-Krun's Legion-Saboteur They die easy, these humans. Easier than beasts, who at least have the sense to hide when the hunter comes. 237-C-295 Maddawc Level 1-Figher-Evil ATK +4 AC 9 Skill +0 Wounds 1 Nothrog-Krun's Legion I fight for victory. I fight for blood. I fight for Krun - he will give me both 090-C-295 Takh Level 1-Cleric-Evil ATK +1 AC 9 Skill +1 Wounds 1 Nothrog-Uthanak's Legion Takh can equip one fighter item A soul can be forged and shaped like steel; its anvil is pain and chaos. The stronger the soul, the deadlier the blade... 088-C-295 Taoth's Axemen Level 1-Fighter-Evil ATK +1 AC 9 Skill +0 Wounds 1 Nothrog-Taoth's Legion Spend Order: Perform a +1 ranged strike. "Ten legions of Nothrog fight at Captain Taoth's command. I'd wager the city of Baraxton has three days left. No more." - Darian Windson 091-C-295 Tsinarok Level 1-Fighter-Good ATK -4 AC 13 Skill +0 Wounds 1 Nothrog-Shieldman Characters adjacent to Tsinarok have +1 AC. "Nothrog legions live and die together on the battlefield. The best of them will jump into fire to save a comrade. When you see a Nothrog shieldman, be sure to look around for his friends." - Hassimal 240-C-295 Mercenaries Sorscha Level 5-Wizard-Evil ATK +5/+0 AC 13 Skill +10 Wounds 2 Mercenary Warlord-Monster Summoner-Unique Order: Once per turn, search your deck for a card with the Monster trait, show it to the other players, then put the Monster on top of your deck 215-R-295 Johan Halfblood Level 4-Rogue-Good ATK +5 AC 15 Skill +4 Wounds 2 Mercenary-Half-elf Spend React: Immediately after you perform an order, perform another order. "I hate the Elves. If I could, I'd steal my father's blood back from them. Because I cannot, I'll have to be satisfied with theirs" 217-R-295 Kerebrus Level 4-Classless-Good ATK +8/+2 AC 16 Skill +9 Wounds 3 Mercenary Warlord-Unique Kerebrus is both a fighter and a cleric. Kerebrus enters play from your hand as if he were level 5. "No soldier can stand alone." 216-R-295 Vahdrok the Crippler Level 4-Figher-Evil ATK +7 AC 10 Skill +0 Wounds 4 Mercenary-Unique-Monster "The beast be big as a tree, and hits like a mountain! I'll not go back to that forest Uthanak - not in all my years!" - Last words of an unknown Nothrog 219-R-295 Demon of Kvar Level 3-Wizard-Evil ATK +0 AC 11 Skill +6 Wounds 1 Mercenary-Monster Spend Order: Perform a +8 ranged strike. If the strike is succesful, the target is stunned instead of wounded. "The beasts have destroyed three caravans this year. If I didn't know better, I should think the blasted things were intelligent, and tying to ruin me." - Maxmillian 225-R-295 Fett Anjaran Level 3-Wizard-Good ATK +2 AC 11 Skill +7 Wounds 1 Mercenary Summoner Order: Once per turn, target a character in this or an adjacent rank who gains +2 ATK until the end of the turn. "Fett, the wizard. He did chant, and methinks a scream that was not my own did escape my soul. I fear he put a spirit within me that day, one that will never leave my shadowed heart." - Lady Ersane 224-R-295 Lady Ersane Level 3-Fighter-Good ATK +5 AC 12 Skill +3 Wounds 2 Mercenary-The Knight of the Steel Rose Ersane gains +2 AC while spent. "You must face dangerous temptations if you travel the road to the Empire of Storms..." - Basil Nemis 223-R-295 Toren Yscar Level 3-Cleric-Good ATK +0 AC 11 Skill +5 Wounds 2 Mercenary-Monster-Seer-Seer of Distant Realms Order: Once per turn, discard a card from your hand to look at the top 5 cards of your deck. You may take one of those cards and add it to your hand. Return the remaining cards in the same order. "Do not ask, and I will not answer." 221-R-295 Zoe Level 3-Cleric-Good ATK +3 AC 12 Skill +3 Wounds 1 Mercenary Spend Order: Target a character, who gains +1 hit point until the end of the turn. My sons, my grandsons, they said I was too old to go to the battle. They died, one by one, and I find that the war has come to me. 220-R-295 Balian Level 2-Cleric-Evil ATK +1 AC 11 Skill +2 Wounds 1 Mercenary-Priest of Bascaron Mercenaries adjacent to Balian have +2 AC. The moons are changing, and if you open yourself to their power, they will give you strength. 229-U-295 Fireridge Cyclops Level 2-Fighter-Evil ATK +5 AC 8 Skill +2 Wounds 2 Mercenary-Monster Cyclops has -2 to perception skill checks. You may not spend Cyclops to move as an Order. The greatest trackers in the Shattered Mountains. Once a cyclops has your trail, he'll follow you from Baraxton to Sadrasheer, from Myreth to the caves of the dwarves, and he'll never let you go. 232-U-295 Keridwen Level 2-Rogue-Good ATK +0 AC 9 Skill +0 Wounds 1 Mercenary-Tribe of Stags Spend Order: Perform a +4 ranged strike. "A peacocks feather for each of your eyes, Deverenian. Too bad your side couldn't spare more gold..." 231-U-295 Maidenhair Serpent Level 2-Classless-Evil ATK +2/+2 AC 10 Skill +0 Wounds 1 Mercenary-Monster It had a thousand fingers, and a thousand hands, and they all reached out to me at once. All the time the beast was whispering with my dead wife's voice, "Come to me... come to me..." 226-U-295 Thunic Wyvern Level 2-Classless-Evil ATK +3 AC 13 Skill +1 Wounds 1 Mercenary-Monster Wyvern may use rogue action cards. Order: Once per turn, move forward or backward a rank. "They be lesser cousins to Dragons, which means one is only about twice as smart as thou and I." - Sir Diotram 227-U-295 Brine Fiend Level 1-Classless-Evil ATK +0 AC 8 Skill +0 Wounds 2 Mercenary-Monster "Bascaron, the broken moon, passes clser to our mountains with each day, leaving behind abominations that once were beasts." - Rahku Mennanakh 234-C-295 Brindle Level 1-Wizard-Evil ATK +0 AC 8 Skill +0 Wounds 1 Mercenary-Monster-Marsh Hag Spend Order: Look at the top 10 cards of your deck. If one of those cards has the word "potion" in the title, you may show it to the other players and add it to your hand. Shuffle the remaining cards back into your deck. Her hideous appearance is matched only by her foul, cold heart. 242-C-295 Devon Harper Level 1-Rogue-Evil ATK +2 AC 11 Skill +1 Wounds 1 Mercenary-Nightwalker "You hired me to silence him, your honor. I assure you, dead men don't speak." 236-C-295 Shade Harpy Level 1-Fighter-Evil ATK +0 AC 10 Skill +0 Wounds 1 Mercenary-Monster-Harpy Shade Harpy gains +2 ATK for each other Shade Harpy in this rank. "When a harpy sings her head off, she usually improves her appearance." - Basil Nemis 238-C-295 Shield Wall Level 1-Classless-Good ATK - AC 12 Skill +0 Wounds 1 Mercenary Shield Wall may not attack Shield Wall and adjacent characters have +10 AC versus ranged strikes. "We stole it from the Nothrog. You should've seen their faces when they saw their god's horns pointed at them for a change." - Johan Halfblood 235-C-295 Tanner Trollson Level 1-Fighter-Good ATK +1 AC 11 Skill +1 Wounds 1 Mercenary He says his knife's for skinning - not fur, but Deverenian mail. 239-C-295 Items Andover's Quill Level 10-Classless ATK +7 AC +2 Weapon-Unique Only Free Kingdoms may equip While equipped this characters gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character "The book of freedom is written with steel, and drawn in the blood of loyal men." - King Michael of Andover 246-F-295 Blade of Syneri Level 10-Classless ATK +7 AC +2 Weapon-Unique Only Mercenaries may equip While equipped this characters gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character "Wrought by the Archmage Syneri, the blade is said to be forged from a piece of Bascaron's own shadow." 247-R-295 Edge of Silverflame Level 10-Classless ATK +7 AC +2 Weapon-Unique Only Elves may equip While equipped this characters gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character. All things pass away. We elves, who burn more brightly than you, die all the more swiftly for it. 245-F-295 Grimsteel Level 10-Classless ATK +7 AC +2 Weapon-Unique Only Nothrog may equip While equipped this characters gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character. "It is a death worse than being burned in a forge fire, and life eternal within hard-forged steel." - Krun 248-F-295 Hember's Fist Level 10-Classless ATK +7 AC +2 Weapon-Unique Only Dwarves may equip While equipped this characters gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character. "Honor can be purchased only with vigilance, and with courage." - Hember, First Dwarven Hethrhod. 244-F-295 Lothian, the Law Hammer Level 10-Classless ATK +7 AC +2 Weapon-Unique Only Deverenians may equip While equipped this characters gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character. "It is the weapon of the Emperor himself, passed down to his chosen Champion." - Lord Gahid of Rellion 243-F-295 Yedraw's Tooth Level 9-Rogue ATK +5 AC +2 Weapon Characters wounded by Yedraw's Tooth are killed. "Yedraw was my father. His blade killed a nation of warriors in honorable combat. Question its power, and I will repeat the task... beginning with you. " - Kerebrus 093-R-295 Anandale's Armor Level 9-Warrior AC +5 Armor React: Spend Anandale's Armor after a melee strike roll or ranged strike roll targetting this character. The die is rerolled. "Anandale was the strongest Knight in the Empire, the best of us. But now his time has passed..." - Lord Gahid 249-R-295 Crystalsphere Staff Level 9-Wizard Spend Order: Perform a +4 ranged strike that can target any character in play, regardless of ranks. "Faith is your guide; Neus will not cast away an innocent man." - Frederik Lahr 251-R-295 Mail of Virtue Level 9-Cleric AC +4 Armor React: Spend the Mail of Virtue after this character suffers wounds. Reduce the wounds by one. "It lies in the Temple of Katal, guarded by a demon the size of three horses. I doubt we shall see it again in our lifetime, my friend." - Jonah the Burglar 094-R-295 The King's Lady Level 9-Fighter ATK +6 Weapon This character inflicts an additional wound whenever he or she hits with a melee strike. "Xod has known no woman since Argeyth died. Now he holds only his duty, and his weapon - and he keeps it by his side as jealously as any Queen." - Kohn Peacehand. 250-R-295 Dwarven Signet Level 8-Rogue Order: Spend the Dwarven Signet to give this character +5 AC until the end of the turn. "Best not let the Dwarves see you with that. They might start wondering how you got it." - Sali 095-R-295 Hammer of Peronor Level 8-Cleric ATK +5 AC +1 Weapon This character inflicts an additional wound whenever he or she hits characters of opposite alignment with a melee strike. "It is said that Perenor, Templar of Llyr, was betrayed and murdered. I do not know if it is true, but I have never seen the weapon unstained with blood, no matter how you clean it." - Keziah 092-R-295 Sword of Chaos Level 8-Fighter ATK +5 Weapon - Unique Whenever this character rolls a natural 20 on a melee strike roll, he or she may immediately performa an additional melee strike after this one. "It feeds upon your strength before it takes the blood of your enemies, and in its wake leaves a trail of soulless men." 252-F-295 Wyvernskin Robe Level 8-Wizard AC +4 Armor-Cursed All other wizards in your army are +1 for casting spells 096-R-295 Bracers of Hember Level 7-Cleric AC +1 Shield React: Discard the Bracers after a melee strike roll targeting this character. The strike automatically fails. "There are truths that can kill a nation. Hember knew that, Gnorrow. Why can you not see it, before it is too late?" - Faith 101-R-295 Deverenian Hound Level 7-Fighter Order: When in the 1st rank, spend the Hound to have it attack as a level 1 fighter with AC 10, 1 hit point, and ATK of +5. "The only thing worse than the dogs is their infernal Master." - Husuk 098-R-295 Rod of Roaring Flames Level 7-Wizard Order: Spend the Rod of Roaring Flames to perform a +0 ranged strike. Add this character's level to the roll. "Nafcallisar!" the dwarf shouted, and a torrent of flame ripped from his wand, charring the undead to ash. 100-R-295 Sword of the North Level 7-Rogue Weapon-Unique Order: Spend Sword of the North to move forward one rank. Order: Spend Sword of the North to gain +4 ATK until the end of the turn Order: Spend Sword of the North to gain an additional melee strike (ATK +0) until the end of the turn. 105-F-295 Tears of the Storm Level 7-Cleric Spend Order: Target a character in play and remove one wound from that character. "I've seen the Deverenian clerics collect rain in a golden chalice, and use it to heal their soldiers. The Storm is more than a mere darkness on the horizon..." 253-R-295 Wyvernsting Bow Level 7-Rouge Order: Spend the Wyvernsting Bow to perform a +3 ranged strike. Spend Order: Perform a +6 ranged strike. "A good yew bow is a thing of death - dead wood, dead aim, and dead elves." - Logan Ebonwoulfe 097-R-295 Full Plate Level 6-Fighter AC +4 Armor "No sword can pierce Deverenian plate. Where you see a knight, run. That's about the best defense you have." - Palethis 099-R-295 Timber Wolf Level 6-Rogue Order: When in the 1st Rank, spend the Wolf to have it attack as a level 1 rogue with AC 10, 1 hit point, and ATK of +1. "We will seize fate by the throat and steal death from its jaws." - Serah ni Fhionn 102-R-295 Amulet of Illusion Level 6-Wizard React: Spend the Amulet of Illusion before a melee strike roll targeting this character, the strike automatically misses. Brindle's trinket even has the power to make her seem lovely and kind... but not for long. 254-R-295 Bag of Holding Level 6-Rogue Order: Spend the Bag of Holding and discard a card from your hand to draw a card. "An old man in Baraxton used to use it to smuggle beer past his wife, but I've got other ideas..." - Basil Nemis 260-R-295 Glyph of Fate Level 6-Wizard Order: Discard the Glyph to make the next roll your army makes a 'natural 20.' "All the races agree on this: in the beginning, the world was formed by the power of words." 257-R-295 Signon's Armor Level 6-Cleric AC +3 Armor This character may not be targeted by ranged strikes. "And the breath of the Dragon did enfold him, and sheathe him in a steel so fine that not arrow nor dagger's pierce could cut away its scale." - the Annales Devereniorum 256-R-295 Staff of War Level 6-Wizard ATK +3 Weapon You may have 2 more characters in this rank than normal before the rank is illegal, so long as there is at least one character in the rank in front of this one. 255-R-295 Balmtear's Potion Level 5-Classless A character may not equip more than one Balmtear's Potion per game. React: Discard Balmtear's Potion after this character suffers wounds. Reduce the wounds by one. "Filthy books can't teach you anything. To learn, you must experiment!" - L'sara. 141-R-295 Bruntor's Helm Level 5-Fighter AC +1 Helm This character gains +1 hit point while Bruntor's Helm is equipped. "Walking up the mountain wearies you less than a stone in your boot. Small things can conquer large ones." - Dwarven proverb 106-U-295 Chain Mail Level 5-Classless AC +3 Armor Fighter and Cleric only. "You humans call this armor? Bah! Give me three feet of ironcloth - I'll run from here to the Caves of Duughn, and break your swords to boot!" - Guardian 116-U-295 Long Bow Level 5-Rogue Bow Spend Order: Perform a +5 ranged strike. "One target, one arrow. Anything more is a waste of time." - Gueniveure of House Glyn 104-U-295 Poison Dagger Level 5-Rogue Weapon React: Spend the Dagger after this character fails a melee strike roll to make another melee strike roll at ATK +0. "One day, Tepheroth, you will turn and find me behind you, my father's blade shining with your blood." - Taraniel 113-R-295 Belt of Heroes Level 4-Cleric ATK +1 AC +1 +2 skill. Only the finest of the Northern Tribes can wear it. Every five years, the tribes would gather to allow their bravest to compete in the challenges. I wonder what will happen to it, now that the tribes have scattered to the winds. 259-U-295 Bloodsteed Level 4-Wizard Steed Order: Spend the Bloodsteed to move forward or backward one rank. Order: Discard the Bloodsteed to move to any rank. "Sins cast long shadows, if your eyes are sharp." - Nassiral Hate 119-U-295 Deverenian Shield Level 4-Classless AC +2 Shield Fighter and cleric only. This character may not use multiple strikes. "They call Robert the hero of the Andover Wars. I call him meat, and nothing more." - Uthanak 258-U-295 Long Sword Level 4-Classless ATK +3 Weapon Fighter and rogue only. "The elves were geased by an Andover wizard not to use their sorcery for one hundred years. Now, that time has passed... and the Elves have risen for vengeance." - Keziah 110-U-295 Loyal Nag Level 4-Cleric Steed Order: Spend the Loyal Nag to move forward or backward one Rank. "Too bad she can't cook." 109-U-295 Nothrog Armor Level 4-Fighter ATK +1 AC +2 Armor "It's easy to wear, as long as you can avoid bleeding to death on your own spikes." - Strongarm 107-U-295 Robe of the Wind Level 4-Wizard AC +2 Armor This character gains an additional +6 AC (+8 AC total) against ranged strikes. Within each thing of magic lies a dream of Dragon soul. 261-R-295 War Horse Level 4-Fighter ATK +1 Steed Order: Spend the War Horse to move forward one rank. Order: Spend the War Horse to give this character an additional +2 ATK until the end of the turn. 112-U-295 Battle Axe Level 3-Fighter ATK +2 Weapon React: Spend the Battle Axe before this character makes a melee strike roll. If the strike's target has a Shield equipped, it is discarded. "The dwarves marched out of the mountains just below the Deverenian city of Phrygai. They killed two ambassadors sent to turn them away, and from then on, it was open war." - Johan Halfblood 115-U-295 Bloodstained Dagger Level 3-Wizard ATK +2 Weapon React: Discard Bloodstained Dagger after this character is targetted by a spell. The spell is canceled. "In the legends, it's called 'Elfbane'. If it helps me kill them, I'll call it useful." - Kenia 118-U-295 Healing Potion Level 3-Cleric A character may not equip more than one Healing Potion per game. Order: Discard to remove one wound from a character in this rank. React: Discard when a character in this rank is suffering wounds. Reduce the wounds to zero. "Who cares where it came from, as long as it works!" - Devon Harper 103-U-295 Narawat Ring Level 3-Wizard Whenever this character performs a ranged strike from a spell, add +4 to the die roll. "My people were fine diplomats, but better archers. Negotiate when you are close, and when you are far away..." - Baqbou Umbala 264-U-295 Phonstone Level 3-Cleric AC +1 This character gains +3 AC while he or she is the target of a melee stike or ranged strike from a character of the opposite alignment. "Remember, Alia, that love is no part of the final dream. Love ages, and withers in darkness; it is a great hunger, and passion can be cruel." - Rathe 122-U-295 Poorman's Bow Level 3-Fighter Bow Spend Order: Perform a +1 ranged strike. "I give you ten to one it breaks before you get the arrow away." - Logan Ebonwoulfe 111-U-295 Riding Horse Level 3-Fighter Steed Order: Spend the Riding Horse to move forward one rank. "Nothrog ride wolves because nobody told them horses weren't for eating." - Rora Blackmane. 108-U-295 Ring of Vorn Level 3-Wizard Order: Spend the Ring of Vorn to move any character in this rank forward or backward one rank. "You first, wizard." - Hassimal 127-U-295 Rogue's Blade Level 3-Rogue ATK +3 Weapon Rogue's Blade gives no ATK bonus during a melee strike against an opponent with Armor equipped. +2 skill. "Tell me, Dwarf. If absolute power corrupts absolutely then where does that leave your God?" - Absinthe 123-U-295 Soft Leather Armor Level 3-Classless AC +2 Armor May not be equipped by a wizard. "That's really inexpensive." The scout smiled. "What did you say this hide was, again?" 126-U-295 Staff Level 3-Cleric ATK +2 Weapon This character gains +3 AC while he or she is the target of a melee strike or ranged strike by a character of the opposite alignment. "They are easy to make, these trinkets, but useful... very useful." - Padrig 262-U-295 Blue Willow Wand Level 2-Cleric Order: Target an adjacent character and discard the Blue Willow Wand to remove one wound from that character. "Blue willow's been used for healing since the days when Andover left the Empire, long before even my grandmother's birth." - Zoe 267-C-295 Buckler Level 2-Classless ATK -2 AC +2 Shield "A legion of Nothrog took the field that day, against half as many humans. Though Llyr fought bravely, they could only stave off the inevitable: Farhaven was burned, the Five Cities destroyed in flame." - Serah ni Fhionn 265-C-295 Dagger Level 2-Classless ATK +1 Weapon Spend Order: Discard the Dagger to perform a +0 ranged strike. Order: If this character is a rogue, discard the Dagger to perform a +0 ranged strike. "I saw Sir Gahid charge a legion of Nothrog once. He returned. They didn't. That, my lord, is all I need to know." - Squire Kelanor 121-C-295 Leather Cap Level 2-Classless AC +1 Helm "Protect your head, dunderbrain, or the Nothrog will eat it." - Ash 117-C-295 Mixed Potion Level 2-Wizard Order: Once per turn, equip the Potion to another character in this rank, ignoring class. Order: Discard the Mixed Potion to produce a random effect. Roll a die: 1: Turns into a frog and is killed. 2-6: suffers 1 wound. 7-12: +3 ATK/+3 AC until the end of the turn. 13-17: +1 hit point, permanently. 18-20: +1 level, +3 ATK, +3 AC, +1 hit point, permanently. 268-C-295 Potion of Shrinking Level 2-Wizard Order: Discard the Potion of Shrinking to target a character in this rank who gains +5 AC and suffers -5 ATK until the end of the turn. In the marshes of Myreth lives a hag so rancid that even the touch of her cold fingers will kill a man. Yet she brews such potions that many still seek her out... and some even manage to return. 269-C-295 Scout Pony Level 2-Rogue Steed Order: Spend the Scout Pony to move forward or backward one rank. "You can't win a war through ignorance." - Sir Robert the Vigilant 114-C-295 Short Bow Level 2-Rogue Bow Spend Order: Perform a +2 ranged strike. "The harder you work, the luckier you get." - Angus Hammerfall 124-C-295 Short Sword Level 2-Classless ATK +2 Weapon Fighter and rogue only "The scouts have returned, Lord, and bless their speed, for the Nothrog are at their very heels!" - Squire Edonloc 125-C-295 Spell Book Level 2-Wizard This character is +1 level for casting spells. Whenever this character casts spells, the DC of magic saves for those spells is increased by +2. "Devastation is an art." - Slayer the Unkind 120-U-295 Symbol of Kor Level 2-Cleric This character is +1 level for casting spells and gains +2 for magic saves. When first we saw it, it was covered with earth; after the battle of Nyothes, it was stained with blood. Do not trust these butchering Dwarves. They have no concept of honor. 266-C-295 Actions Assassination Level 5-Rogue React: Play before this rogue makes a melee strike roll targetting a spent opponent. The strike roll is automatically a 'natural 20' and inflicts an additional wound. "Night is the darker half of life, Logan. Never turn your back on it. Or me." - Black Tom of Corinth 271-R-295 Chain Lightning Level 5-Wizard Spend Order: Select a target for a +7 ranged strike, then target a 2nd character in the rank behind the 1st, and a 3rd target in the rank behind the 2nd. Chain Lightning strikes cause 2 wounds. If the 1st strike kills its target, perform a +4 range strike against the 2nd target. If the 2nd strike kills its target, perform a +0 ranged strike against the 3rd target. 139-R-295 Cure Lethal Wounds Level 5-Cleric Spend Order: This cleric targets a character and removes all wounds from that character. Spend React: Play after a character suffers wounds. This cleric reduces the number of wounds to zero. "You killed the human that did this, yes? Good. Then I will heal you." - Xiat 270-R-295 Final Stand Level 5-Fighter Spend Order: If this fighter is in the 1st rank, target any number of characters in another army's 1st rank. The fighter performs consecutive melee strikes against each target with a penalty to his or her ATK equal to the number of targets. If the fighter fails to kill a target with a strike, the remaining strikes are lost. 275-R-295 Great Cleave Level 5-Warrior React: Play before this fighter makes a melee strike roll. The fighter's opponent suffers one wound. "Dwarves are never defeated. They can only be killed" 136-R-295 Grey Elf's Gratitude Level 5-Cleric Spend Order: This cleric targets a character in your discard pile. Put the character into your hand. "In whispered words, she spoke her name... Navdai. She brought me back to life. Aye, an Elf... and something greater. I know no more than that." - Bruin Lenoire 128-R-295 If You Still Breathe... Level 5-Rogue React: Play before this rogue makes a melee strike roll. If this rogue and his or her opponent are both still alive after the strike, the rogue may immediately make an additional melee strike targeting the opponent. "I got him! I got..." - Dieter the Slow 272-R-295 Meteor Swarm Level 5-Wizard Spend Order: This wizard targets a character up to 2 ranks away. All characters in the target's rank must succeed a magic save (DC 13) or suffer one wound. "Choose thy words carefully, Lord Gahid. No man insults me and lives." - Slayer the Unkind 276-R-295 Power Word Kill Level 5-Wizard React: Play before a melee strike roll targeting this wizard. The wizard's opponent must succeed with a magic save (DC 20) or suffer 2 wounds. "Whispers can cut like knives" 277-R-295 Summon Avatar Level 5-Cleric Spend Order: Put this card in your 1st rank as a level 5 fighter with ATK +10, AC 20, and 3 hit points. The Avatar is killed at the end of the turn. The Avatar has the ability: "Spend Order: Target any character of level 3 or less in the 1st rank of any army. Kill the target." 129-R-295 Too Fast to See Level 5-Rogue React: Play after a melee strike roll or ranged strike roll targetting this rogue. The die result is changed to a 'natural 1'. "Baraxton is crawling with Nothrogs Keziah. How are you going to get in and out without being caught?" - Logan Ebonwoulfe 273-R-295 Turned to Stone Level 5-Wizard Spend Order: This wizard targets a character up to two ranks away. The target must succeed with a magic save (DC 17) or suffer two wounds. "Oh, heavenly spirits. Not again." - Jonah the Burglar 132-R-295 Bar Fight Level 4-Fighter Spend Order: This fighter targets a 1st rank character in an opposing army. The fighter performs a melee strike against the target, regardless of this fighters current rnak. Sometimes a peasant's tool can be a warrior's greatest weapon 294-R-295 Divine Protection Level 4-Cleric Order: This cleric targets a character. Until the end of the turn, the target has the ability "Spend React: Before a melee strike roll targeting this character, make a melee strike roll targeting the opponent." 133-R-295 Inferno Level 4-Wizard Spend Order: This wizard targets one to three different characters that are up to two ranks away and adjacent to each other. Select the order of attack, then this wizard performs a +5 ranged strike to each target. "Rathe was sworn to Alia, and pledged to Rowan... until Tepheroth condemned the House. Now his love has turned to hate, and fire to ice." - Fethinos 138-R-295 Loyalty's Reward Level 4-Fighter Spend Order: Draw two cards. "Once Alia of Rowan was a queen, but fires and fortunes have stripped the lady of everything - including honor." - Count Damien 170-R-295 Mass Blessing Level 4-Cleric Order: Target one rank in your army. Until the end of the turn, all characters gain ATK and AC bonuses equal to this cleric's level while in that rank. "Three sons, Gnorrow, and countless brothers-in-arms. I sent them out to death, and now their faces haunt me..." - King Xod 278-R-295 Poisoned Blade Level 4-Rogue React: Play before this rogue makes a melee strike roll. The target of the rogue's strike must roll a die. If the roll is greater than their printed AC (without modifierts), the target immediately has -4 ATK and -3 AC permanently "If you have a mercenary for a friend, you don't need any enemies." 151-R-295 Precise Shot Level 4-Rogue React: Play before this rogue makes a ranged strike roll. Add this rogue's ATK (without modifiers from Weapons) to the die roll. "Even dragons have eyes." - Rathe 284-R-295 Prepared for Battle Level 4-Fighter Order: If this fighter has an Armor, a Weapon, and a Steed equipped, then he or she gets +6 ATK and +6 AC until the end of the turn. In his youth, the Emperor was one of the greatest knights of Deverenia. Age, and time have stolen the sharpness of his blade, and now he is only an old man with a fading Empire. 137-R-295 Relentless Level 4-Rogue Order: Move this rogue forward or backward one rank. If the rogue moves into the 1st rank, he or she may immediately attack. "I'd rather fight beside a human than die to a Nothrog... but don't make me think about it for long." - Lucien Stormcrow 149-R-295 Tales at the Inn Level 4-Warrior React: Play after a character with less than half of this fighter's ATK hits him or her with a melee strike. (Negative ATK is considered a zero). The strike automatically fails. "I swear it! The beast... beasts, I say, because there were, uhm, two of them! Twenty feet high, and as red as a sunset! Look at this scar! Don't you believe me?" 158-R-295 Teleport Level 4-Wizard Order: This wizard targets a character. Move the target forward or backward one rank as long as the move will not create an illegal rank. This wizard may not target a character of equal or greater level in an opposing army. "No one trusts the Dwarves. The evil lives deep beneath the ground, driven there by the Storm. Why should they prove any different." - L'sara 140-R-295 Test of Faith Level 4-Cleric React: Play after this cleric makes a melee strike roll to reroll the die. "Where there is no hope left, there is also no fear." 134-R-295 War Rune Level 4-Wizard Order: This wizard targets a Weapon. The weapon gains +4 ATK permanently. Place this card with the weapon. A weapon may not have more than one war rune. "Carve it on the steel, but never the flesh. The one will cut through, the other will melt away." - Fett Anjaran 280-R-295 Backstab Level 3-Rogue React: Play before this rogue makes a melee strike roll. If the rogue's opponent is spent, the rogue gains +5 ATK for this strike, and the strike inflicts an additional wound if it hits. "Twenty Elves for every one of us. It's not fighting dirty - it's fighting smart." - Logan Ebonwoulfe 147-U-295 Banish the Wound Level 3-Cleric Spend React: Play immediately after a character suffers wounds. Reduce the wounds by one. "The evil that men do never dies with them. It must be purged with the fires of truth." - Faith 144-U-295 Below the Helm Level 3-Rogue React: Play after a melee strike by this rogue hits a character. The character is stunned instead of wounded. "Where the helm meets the gorget, there's a hole just big enough for a swordblade. Deverenians don't like us knowing about it, but it just might save your life." - Lieutenant Dunbar 148-U-295 Blink Level 3-Wizard React: Play after this wizard is targeted with a melee strike, ranged strike, or action. If the wizard succeeds with a skill check (DC 14), the wizard moves to a different rank and the strike or action is canceled. "Where she was, she was not, and where she was not, she was." - Lucien Stormcrow 285-U-295 Circle of Protection Level 3-Cleric Order: Target this cleric or a character in this or an adjacent rank. The target gains +6 AC and +6 to magic saves until the end of the turn. "Stand within a circle of arms, each a shield to the others, and Neus will do the rest." - Frederik Lahr 281-R-295 Cleave Level 3-Fighter React: Play before this fighter makes a melee strike roll. If the strike hits, the fighter inflicts an additional wound. "You live in a forest elf. Forests can be cut down." - Husuk 274-R-295 Critical Strike Level 3-Fighter React: Play after this fighter fails a melee strike roll. You may reroll the strike. "Magic, prayers, cunning... these things cannot save you from the Sword." - Sethusk 154-U-295 Dispel Magic Level 3-Wizard React: Play after a spell is cast. This wizard and the caster both roll a die and add their skill to the roll. If this wizard's total is higher, the spell is canceled. "Without marrow, bones shatter. Elves without magic do the same." - Rren'the 160-U-295 Divine Guidance Level 3-Cleric Order: Discard a card from your hand to ready this cleric. "You can be taught religion. You can never be taught faith." - Frederik Lahr 142-R-295 Dodge Level 3-Rogue React: Play before a melee strike or ranged strike roll targeting this rogue. The rogue gains +8 AC until the end of this strike. "You've got a great big sword, and still that's the best a Baraxton guard has to offer? Here, let's see what my little ones can do." - Keziah 283-U-295 Extensions Level 3-Wizard Spend Order: This wizard lets you look at the top five cards of your deck. You may put one in your hand. Return the remaining cards to either the top or bottom of your deck, in any order. "They have forgotten the blood and the pain. They have forgotten why the Storm gathers, and that will be their undoing..." - Sorscha 210-R-295 Gift From Above Level 3-Cleric Order: This cleric targets a character in play. That character gains ATK and AC bonuses equal to this cleric's level until the end of the turn. "Kor is the stone that holds, the axe that cuts, and the hand that wields. Kor is the eye that sees in the darkness, and Kor is the shield that defends us. By the blood of my father, I will bring victory home." - Dwarven battle-prayer 143-U-295 Holy Energy Level 3-Cleric Spend Order: This cleric targets a spent character in this or an adjacent rank. The character is readied, but may not attack if he or she has already attacked this turn. "Come home, Timothy, to your father Jorel and I. You are too young, and I am too old to see you die." - Mara Windson 282-R-295 Ice Bolt Level 3-Wizard Spend Order: This wizard targets a character up to three ranks away. The target must succeed with a magic save (DC 16) or suffer one wound. "Ice, like all forces of nature, is even more deadly when controlled by the intellect of a sorceror." - Fett Anjaran 295-U-295 Jack of All Trades Level 3-Rogue Order: This rogue is +1 level until the end of the turn. "A shovel? A pair of marching boots? Is that an anvil? By Kor! What else have ye got in that bag, lad?" - Hammer 150-R-295 Madriga's Defense Level 3-Fighter React: Play before a melee strike roll targetting this fighter. Roll the die. If your opponent's melee strike roll is not higher than your roll (ignoring all modifiers), the strike automatically fails. Try as I might, I couldn't lay a hand on her! 155-U-295 Shield Bash Level 3-Fighter React: Play before this fighter makes a melee strike roll. The fighter gains +6 ATK for this strike. "War does not call for heroes - it creates them from the blood and bone of lesser men." - Lord Anandale 205-U-295 Smoke Bomb Level 3-Rogue Order: Until the end of the turn, before each melee strike roll or ranged strike roll targeting this rogue, the opposing character must succeed with a perception check (DC 15) or else the rogue gains +7 AC for the strike. "Nothrog have better eyesight than you poor humans. But don't worry - at least you'll die slowly." - L'sara 263-R-295 Spite Level 3-Fighter React: Play after a character adjacent to this fighter is killed by a melee strike. The fighter immediately targets the attacking character with a melee strike. Only one Spite may be played for each character killed. "Tyraniel, once the lands of House Rowan." Lord Gahid smiled, ad clenched an iron fist. "Ours." 156-U-295 Stinking Cloud Level 3-Wizard Order: If this wizard is in the 1st rank, target an army. Until the end of the turn, all characters have -3 ATK and -2 AC penalties while in the target army's first rank. The great city of Baraxton was not entirely without defenses, as the Nothrog quickly discovered 162-R-295 Strike True Level 3-Fighter React: Play before this fighter makes a melee strike roll. The fighter gains +10 ATK for this strike, but suffers one wound after the strike. "I'll gladly give my life to defeat you Deverenian. Your army has only two commanders; the Free Kingdoms have hundreds more like me." 157-R-295 Summon Champion Level 3-Wizard Spend Order: Put this card in your 1st rank as a level 3 fighter with ATK +5, AC 14, and 1 hit point. The champion is killed at the end of the turn. If this wizard has the Summoner trait, the Champion is killed at the end of the next turn. "It rose from the smoke with a challenge of fire, and I levied my sword against it with the ice of righteous purpose." - Sir Sorlons d'Ilchant. 146-R-295 Summon Monster Level 3-Wizard Spend Order: Search your deck for a card with the Monster trait, show it to the other players, and place it on top of your deck. If this wizard has the Summoner trait, the Monster goes into your hand. "As simple as cutting away innocence." - Slayer the Unkind 286-R-295 The Better Part of Valor Level 3-Thief React: Play before a melee strike roll targetting this rogue. The strike is cancelled. The rogue must move back at least one rank, but may move back any number of ranks. "You can hide the fire, but what are you going to do with the smoke?" - Baqbou Umbala 152-R-295 Virtue Level 3-Cleric React: Play before a character in this cleric's army makes a melee strike roll. The character gains +5 ATK for this strike. "Righteousness exalteth a nation." - Lady Meleagrance 145-R-295 Blind Level 2-Cleric Order: This cleric targets a character in the 1st rank. The target must succeed with a magic save (DC 17) or have their ATK changed to -5 until the end of the turn. "'S a foolish idea, human. Even wi'out eyes, Nothrog can still smell you." - Gorzhek 287-U-295 Calm Level 2-Cleric Spend Order: This cleric targets a character of equal or lower level in the 1st rank of another army. Spend the target character. "Iron rusts from disuse, and yea, even so does inaction sap the vigors of the mind." - Bishop Koenraad 288-U-295 Caltrops Level 2-Rogue Spend Order: Can only be performed by a rogue in the 1st rank. Until the end of the turn, this rogue has the ability "React: Once per strike, before a melee strike roll targetting a character in this rakn perform a melee strike with an ATK of +0 (+3 versus characters with a Steed equipped) targetting the opponent." "Don't worry about us being followed. I've got that part covered." - Devon Harper 289-U-295 Charge Level 2-Fighter Order: Move this fighter forward one rank. "Onward! For Hate, and for glory!" The Nothrog charged down the Four Hills of Baraxton, and fire roared from their siege machines. 171-U-295 Charm Person Level 2-Wizard Order: This wizard targets a character of lower level. That character may not attack this turn. "The daughter of the Emperor hath no need of shields to keep her safe on the battlefield. She doth need only her standard, and her wit. Most men would die for less." - Sir Beatrix 209-U-295 Cure Serious Wounds Level 2-Cleric Spend Order: This cleric targets a character in this rank. Remove one wound from that character. "Next time, Dunbar, get out of the way. Robert can take care of himself." - Frederik Lahr 164-U-295 Divine Intervention Level 2-Cleric Spend React: Play after an action (not a strike) targets a character in this cleric's army. The character generating the action must make a magic save (DC 18) or the action is canceled. "All the races of the Lands of the Accord trust in divinty... save the Dwarves, who pray to their below-ground demons, drink blood, and drown in stone." - Bishop Koenraad 185-U-295 Faith Will Provide Level 2-Rogue Order: This rogue may immediately equip an item that he or she could not normally equip because of class. The item is discarded at the end of the turn. "Peace... at any price." - Gnorrow Yar 168-U-295 Flame Arrows Level 2-Wizard Spend Order: This wizard targets one or two characters that are up to two ranks away and adjacent to each other. Select the order of attack, then this wizard performs a +2 ranged strike against each target. "Everyone dies. Just set them on fire, Quinthe. You will see." - High Queen Tepheroth 177-U-295 Follow Through Level 2-Fighter React: Play before this fighter makes a melee strike roll. If this fighter's opponent does not have Armor equipped, this fighter gains +5 ATK for this strike. Tepheroth's guard set fire to the Rowan estates, but too late. Before she could destroy them, the Deverenians seized Rowan Palace... dangerously close to Myreth. 172-U-295 Frenzied Skirmish Level 2-Fighter Spend Order: This fighter gains +8 AC until the end of the turn. The fighter is killed at the end of the turn 173-U-295 Hiding in Plain Sight Level 2-Rogue Order: Characters of equal or lower level may not target this rogue with melee strikes. This effect ends when this rogue attacks, performs an order, or when the turn ends - whichever comes first. The assassination of the Andover King sealed the fate of his nation. After that, the Elves took the city as easily as a wave crashing on the shore... leaving nothing behind but the empty sand. 167-U-295 Mirror Image Level 2-Wizard Order: Target this wizard or a character in this rank or an adjacent rank. Until the end of the turn, before any melee strike roll or ranged strike roll targeting Mirror Image's target, the opposing character must succeed with a perception check (DC 15) or else the melee strike or ranged strike misses. "Catch me if you can, Deverenian." - Strongarm 178-U-295 Nice Try Level 2-Fighter React: Play after an opponent performs a react during a melee strike targetting this fighter. If the fighter succeeds with a Perception skill check (DC 10), the react is canceled. With three swift strikes, the beast leapt upon her. Its claws tore through silk and air, but never once touched bone. 174-U-295 Poison Dart Level 2-Rogue Spend Order: Perform a +0 ranged strike that ignores AC bonuses from items. "All too easy, Sir Dinnian. Thou art a fool to think I could care about thee enough to turn over my brother - and now, thou shalt be a dead fool." - Lady Elaneor Tremayne 290-U-295 Push Level 2-Wizard Spend React: Play after a character moves into or out of the 1st rank to cancel the move. "I don't know why he helped me. I only know that I was suddenly across the river, and the Dwarf was alone with the Nothrog." - Euain 291-U-295 Scavenge Level 2-Rogue React: Play when this rogue is equipping an item. The rogue has +1 level for equipping this item. "What's wrong with taking a sword or two, an our squires have need? These Free Kingdom curs shan't be using weapons henceforth." - Lady Elaneor 169-C-295 Shatter Level 2-Wizard Order: If this wizard is in the 1st rank, target an item in any army's 1st rank. The target item is discarded. "Nice weapon. Hope you weren't attached to it." - Quinthe 179-U-295 Shield Block Level 2-Fighter React: Play after this fighter suffers wounds. Discard a Shield the fighter has equipped to reduce the wounds to zero. "Nothrog make good smiths. Their shields can be expensive, but at least they aren't made out of the hide of the last man they killed." - Kerebrus 175-U-295 Smite Level 2-Cleric React: Play after a character in this cleric's army makes a melee strike roll targeting a cleric of the opposite alignment to this cleric's. Reroll the die. "Don't waste your time looking for immortality, Elf. You aren't even going to live to see tomorrow." - Logan Ebonwoulfe 165-U-295 To Fight Another Day Level 2-Rogue React: Play before a melee strike roll targetting this rogue. If moving back one rank will not create an illegal rank, the strike is cancelled and this rogue moves back one rank. "You cannot defeat Death... but you can chain him." - High Queen Tepheroth 197-U-295 Wall of Air Level 2-Cleric Spend Order: Until the end of the turn, all characters in this cleric's army have +8 AC versus ranged strikes. "It was so bad, I couldn't tell if I took aim at my sister, or the Elves!" 130-U-295 Web Level 2-Wizard Spend Order: This wizard targets a character up to 3 ranks away. The target mus succeed with a magic save (DC 18) or become stunned. "House Rowan is destroyed, by the order of the High Queen." The sorceror smiled, and the sticky strands quickly smothered the still-screaming scouts 180-U-295 Aura of Protection Level 1-Cleric React: Play after this cleric is targeted with an action (not a strike). The action is canceled. "Alia, like the miserable humans she protects will die. The children of Syneri will see to it soon enough." - Elenitakis 182-C-295 Barbed Lash Level 1-Classless React: Play before you bring a character into play. If your Warlord is Evil, the character does not suffer a loyalty penalty. "All they needs is a bit o'persuasion." 161-C-295 Blast Level 1-Wizard Order: Perform a +3 ranged strike. "When the Nothrog march, we conquer the world. The Accordlands will soon be guided by the iron fist of true law." - Rren'the 159-C-295 Bless Level 1-Cleric Order: Target a character in this cleric's army. The target gains +4 AC until the end of the turn. Spend React: Play before a melee strike roll targetting a character in this cleric's army. The character gains +4 AC for this strike. "The humans do not yet know us, Faith," Gnorrow said. "Give them time, and they will understand." 183-C-295 Bull Strength Level 1-Cleric Order: Target a character in this cleric's army. The target gains +3 ATK until the end of the turn. "Our camp was ambushed by these creatures. We dragged out our dead for burial... but judging by the creatures' cooking fires, we didn't get them all." - Guardian 163-C-295 Burning Hands Level 1-Wizard Order: Until the end of this turn, immediately before a melee strike roll targeting this wizard, the wizard performs a melee strike against his or her opponent with an ATK of +5. "Burn, and let the souls of the dead hear your screams!" 208-C-295 Cause Fear Level 1-Cleric React: Play before a melee strike roll targetting this cleric. The cleric's opponent must succeed with a magic save (DC 15 + this cleric's level) or the strike automatically fails. "Execution is a punishment; cruelty is an example. A proper torture educates the masses. Death teaches only one man." - Nassiral Hate 184-C-295 Come Get Some Level 1-Figher Order: Until this fighter is killed or the turn ends, other characters in the same rank can't be targeted with melee strikes. Until the turn ends, this fighter can be targeted with melee strikes regardless of card effects. If you aren't with us, you're against us. 199-C-295 Death Blow Level 1-Fighter Order: This fighter does not become spent the next time he or she attacks. The fighter is killed at the end of this turn. "There are two true deaths, uplander - the center of the earth, and the Great Storm. You fight your enemies above; we fight ours below." - Axe 201-C-295 Distraction Level 1-Rogue Spend Order: Until the end of the turn, only higher-level characters may target this rogue with melee strikes. "Ah, the old vine-across-the-path trick. I've seen this more times than I can count... wonder why they thought it'd work today?" 193-C-295 Finesse Level 1-Fighter React: Play before this fighter makes a melee strike roll. If this fighter has a Weapon equipped, the AC bonus of the opponents items are negated for this strike. "That's two, human. How many more do you have in your quarrel? I'll wager it isn't enough." - Lathos 200-C-295 Giant Growth Level 1-Wizard React: Play before a character in this wizard's army makes a melee strike roll. The character gains +3 ATK until the end of the turn. "It ate ten men and three horses before it shrank back to size. I've never seen anything like it, and I never wish to again!" 211-C-295 Hamstring Level 1-Rogue React: Play before this rogue makes a melee strike roll. The rogue makes an additional melee strike to the same target with ATK equal to the impending strike roll. If the additional strike hits, it does not cause a wound, but the target suffers a -5 AC penalty until the end of the turn. 191-C-295 I Have Your Back Level 1-Fighter React: Play after a character in the same rank as this fighter is targeted with a melee strike or ranged strike. The fighter becomes the new target. "My mother taught me not to fear thunder, Deverenian, and I've seen nothing to convince me that this 'Storm' of yours is a god." - Dakat 202-C-295 Improvised Weapon Level 1-Fighter React: Play before this fighter makes a melee strike roll. The fighter gains +3 ATK for this strike. The fighter has a Weapon for this strike (even if he or she already had one equipped). I may not make it out of this cursed mine, elf - but neither will you. 203-C-295 Jump Level 1-Wizard Order: Move this wizard forward or backward one rank. "Three battles, and still you escape our best trackers. You owe us a death, Logan... preferably your own." - Lucien Stormcrow 212-C-295 Leveled! Level 1-Classless React: Play after a character in your army kills another player's character of equal or higher level with a melee strike, ranged strike, or action. Attach this card to your character. As long as this card is attached, the character is +1 level, and gains the following bonuses: +3 ATK, +3 AC, +1 hit point, and +2 skill. 292-C-295 Mage Armor Level 1-Wizard React: Play before a melee strike or ranged strike roll targeting a character in this wizar'ds rank. The character gains +3 AC until the end of the turn. "It was an ancient shield, of strange design... I felt my hammer clang against it, staggered back from the blow, and when I looked again, it was gone." - Loner 213-C-295 Meet At the Inn Level 1-Classless Order: All players may draw a card. You may draw an additional card. (2 total) "Come on, guys! I have an overwhelming urge to go to the nearest inn and meet a pair of strange travelers who will help us with out quest!" "What, so soon after our two friends died?" 181-C-295 Minor Regeneration Level 1-Cleric Spend React: Play after a character in this cleric's army (including the cleric) is killed. Shuffle the character back into your deck. "Three days of complete rest, and you'll be as good as new." - Darian Windson 187-C-295 Nimble Fingers Level 1-Rogue Order: If this rogue is in the 1st rank, the rogue performs a sneak test (DC 9). If successful, the rogue targets an item up to two ranks away, which is discarded. If unsuccessful, the rogue is killed. "Watch thy weapons, and thy lives. There's a thief about." - Sir Diotram 198-C-295 Not Fast Enough Level 1-Rogue React: Play before this rogue makes a melee strike roll. Choose one item on the defender. The item has no effect on play (is considered blank) until the end of the strike. "Just avoid their sword arm. After that, a Deverenian isn't much more than a big pile of tin. Slow-moving tin at that." - Rora Blackmane 192-C-295 Only Ruined My Shield Level 1-Fighter React: Play after this fighter suffers wounds. Discard a Shield or Armor the fighter has equipped to reduce the wounds by one. "I hate to think what would have happened if I hadn't been under a flag of truce!" 207-C-295 Overhand Block Level 1-Fighter React: Play after a melee strike roll targetting this fighter. The fighter gains +2 AC for this strike. You are weary, human. Give up now, and your death will be swift. Fight, and it will be an eternity until the dawn. 204-C-295 Put to the Test Level 1-Fighter React: Play before this fighter equips an item. The fighter has +1 level for equipping this item. "Aw, c'mon, lad. It's just a sword." - Uther, Killer-Of-Bears 131-C-295 Reserves Level 1-Classless React: Play after a character in your army is killed, creating an illegal rank. Put a character from your hand into play in the rank in front of the illegal rank. If the character's level is greater than the rank, the character is stunned. "Let the dwarves have the mountains. I have too many wounded, too few to bear the burden of our protection, to worry about their 'quest'." - Sir Robert the Vigilant 135-C-295 Righteous Faith Level 1-Cleric React: Play after this cleric rolls a die to add 3 to the result. "May the strength of the Storm be within thy good arm, and the wind of holy righteousness follow thee all the days of thy life." - Deverenian blessing 186-C-295 Run Him Through Level 1-Rogue Spend React: Play before a character in this rank makes a melee strike roll. The character gains +3 ATK for this strike. "In truth, it grieves me to see so false a thief meet so fair an end." - Sir Marcos Genecourt 194-C-295 Sacrifice Level 1-Cleric React: Play after a character in this cleric's army suffers one or more wounds. The cleric suffers the wounds instead. "A man will often feel an itch in a limb that has been removed. I wonder, Robert, what will you feel of Cassandra's love, when I have taken her from you?" - Maxmilian 188-C-295 Sand in Your Eyes Level 1-Rogue React: Play before a melee strike roll targetting this rogue. The rogue's opponent suffers a -5 ATK penalty until the end of this turn. "Don't fight fair. That's like saying your enemy's as good as you, and worth respect." - Kenia 195-C-295 Summon Guardian Level 1-Wizard Spend Order: Put this card in your 1st rank as an Undead level 2 fighter with ATK +3, AC 12, and 1 hit point. The Guardian is killed at the end of the turn. If the wizard has the Summoner trait, the Guardian is killed at the end of next turn. 166-C-295 Summon Imp Level 1-Cleric Spend Order: Put this card in your 1st rank as a level 1 fighter with ATK +2, AC 10, and 2 hit points. The Imp is killed at the end of the turn. "Imps are immortal. Discover their true names and they are condemned to an eternity of servitude." 189-C-295 Swift Level 1-Rogue Order: Move this rogue forward or backward one rank. "I don't have to outrun the Nothrog, old man. I only have to be faster than you." - Black Tom of Corinth 293-C-295 Taunt Level 1-Rogue Order: This rogue targets a character in the 1st rank of another army. The target must attack and target the rogue with a melee strike at his or her first opportunity this turn. Utinam logica falsa tuam philosophiam totam suffodiant! 279-C-295 Throw Level 1-Rogue Order: Perform a +2 ranged strike. "Don't count a Nightwalker dead, you fool. Not unless they're in more pieces than their armor." - Black Tom of Corinth 196-C-295 To Me!! Level 1-Fighter Spend Order: Until the end of the turn all other characters gain +1 ATK and +1 AC bonuses while in the same rank as this fighter. "I don't know what effect these men will have on the enemy, but by the Storm, they frighten me." 176-C-295 True Aim Level 1-Fighter React: Play before this fighter makes a ranged strike roll. Add +2 to the die roll. Add an additional +3 (+5 total) to the die roll if this fighter is a Ranger. 153-C-295 Turn Undead Level 1-Cleric Order: Target an Undead character of equal or lower level than this cleric. Stun the target "Begone, lest Kor hurl you back to the Abyss from whence you came!" - Knowledge 190-C-295 Promo Cards Items Boots of Speed Level 4-Rogue AC +1 Treasure (If you put this card into play, the game's winner keeps it.) Order: Spend the Boots of Speed to move forward or backwards one rank. "Nothing is more important in war than manueverability. Your enemy can't hit you if you aren't in front of him." - Johan Halfblood 08-P-10 Rod Of Striking Level 3-Classless ATK +1 Weapon-Treasure (If you put this card into play, the game's winner keeps it.) Spend Order: Perform a +1 ranged strike. The ranged strike is +3 if this character is a wizard. "Power unused will fall from you, and strengthen another. If you wish to keep your throne, rule from it." - Nassiral Hate 10-P-10